CreateModel(
  4,                 //Number of detail levels
  "s35",             //Collision box file name
  // Object 0:
  "s35a0",           //PBO file name
  "FIXED",         //Texture directory
  SORT,              //This object shall be sorted
  100,                //Detail level
  // Object 1:
  "s35a1",           //PBO file name
  "FIXED",         //Texture directory
  SORT,              //This object shall be sorted
  50,                //Detail level
  // Object 2:
  "s35a2",           //PBO file name
  "FIXED",         //Texture directory
  SORT,              //This object shall be sorted
  20,                //Detail level
  // Object 3:
  "s35a3",           //PBO file name
  "FIXED",         //Texture directory
  SORT,              //This object shall be sorted
  2                 //Detail level
);
