// MAPNAME DESCRIPTION //////////////////////////////////////////////////////

DefineDayOrder(0, 1, 2, 2, 2); //Kola Peninsula

DefineDay(
  0,			// Day number
  "<CLEAR>", // Description
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// Wind	00:00
  -5,	-10,	PARTICLE_TYPE_SNOW, 0,//		01:00
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		02:00
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		03:00
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		04:00
  5,	-20,	PARTICLE_TYPE_SNOW, 0,// 		05:00
  -5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		06:00
  -5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		07:00
  -5,	-10,	PARTICLE_TYPE_SNOW, 0,// 		08:00
  5,	-20,	PARTICLE_TYPE_SNOW, 0,// 		09:00
  -5,	-25,	PARTICLE_TYPE_SNOW, 0,// 		10:00
  -5,	-20,    PARTICLE_TYPE_SNOW, 0,// 		11:00
  5,	-35,	PARTICLE_TYPE_SNOW, 0,// 		12:00
  5,	-40,	PARTICLE_TYPE_SNOW, 0,// 		13:00
  5,	-45,	PARTICLE_TYPE_SNOW, 0,// 		14:00
  5,	-40,	PARTICLE_TYPE_SNOW, 0,// 		15:00
  -5,	-30,	PARTICLE_TYPE_SNOW, 0,// 		16:00
  -5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		17:00
  -5,	+10,	PARTICLE_TYPE_SNOW, 0,// 		18:00
  -5,	+20,	PARTICLE_TYPE_SNOW, 0,// 		19:00
  5,	+25,	PARTICLE_TYPE_SNOW, 0,// 		20:00
  5,	+15,	PARTICLE_TYPE_SNOW, 0,// 		21:00
  5,	+25,	PARTICLE_TYPE_SNOW, 0,// 		22:00
  5,	+15,	PARTICLE_TYPE_SNOW, 0// 		23:00
);

DefineDay(
  1,			// Day number
  "<SHIFTY>", // Description
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// Wind	00:00
  -5,	-10,	PARTICLE_TYPE_SNOW, 0,//		01:00
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		02:00
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		03:00
  5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		04:00
  5,	-20,	PARTICLE_TYPE_SNOW, 0,// 		05:00
  -5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		06:00
  -5,	-15,	PARTICLE_TYPE_SNOW, 0,// 		07:00
  -5,	-10,	PARTICLE_TYPE_SNOW, 0,// 		08:00
  5,	-20,	PARTICLE_TYPE_SNOW, 0,// 		09:00
  -5,	-25,	PARTICLE_TYPE_SNOW, 10,// 		10:00
  -5,	-20,    PARTICLE_TYPE_SNOW, 30,// 		11:00
  5,	-35,	PARTICLE_TYPE_SNOW, 60,// 		12:00
  5,	-40,	PARTICLE_TYPE_SNOW, 45,// 		13:00
  5,	-45,	PARTICLE_TYPE_SNOW, 60,// 		14:00
  5,	-40,	PARTICLE_TYPE_SNOW, 85,// 		15:00
  -5,	-30,	PARTICLE_TYPE_SNOW, 100,// 		16:00
  -5,	-15,	PARTICLE_TYPE_SNOW, 100,// 		17:00
  -5,	+10,	PARTICLE_TYPE_SNOW, 100,// 		18:00
  -5,	+20,	PARTICLE_TYPE_SNOW, 80,// 		19:00
  5,	+25,	PARTICLE_TYPE_SNOW, 60,// 		20:00
  5,	+15,	PARTICLE_TYPE_SNOW, 80,// 		21:00
  5,	+25,	PARTICLE_TYPE_SNOW, 80,// 		22:00
  5,	+15,	PARTICLE_TYPE_SNOW, 85// 		23:00
);

DefineDay(
  2,			// Day number
  "<STORM>", // Description
  5,	-55,	PARTICLE_TYPE_SNOW, 60,// Wind	00:00
  -5,	-60,	PARTICLE_TYPE_SNOW, 40,//		01:00
  5,	-75,	PARTICLE_TYPE_SNOW, 30,// 		02:00
  5,	-45,	PARTICLE_TYPE_SNOW, 60,// 		03:00
  5,	-45,	PARTICLE_TYPE_SNOW, 80,// 		04:00
  5,	-50,	PARTICLE_TYPE_SNOW, 100,// 		05:00
  -5,	-55,	PARTICLE_TYPE_SNOW, 100,// 		06:00
  -5,	-65,	PARTICLE_TYPE_SNOW, 80,// 		07:00
  -5,	-40,	PARTICLE_TYPE_SNOW, 60,// 		08:00
  5,	-70,	PARTICLE_TYPE_SNOW, 40,// 		09:00
  -5,	-65,	PARTICLE_TYPE_SNOW, 40,// 		10:00
  -5,	-80,    PARTICLE_TYPE_SNOW, 60,// 		11:00
  5,	-75,	PARTICLE_TYPE_SNOW, 100,// 		12:00
  5,	-90,	PARTICLE_TYPE_SNOW, 100,// 		13:00
  5,	-105,	PARTICLE_TYPE_SNOW, 80,// 		14:00
  5,	-100,	PARTICLE_TYPE_SNOW, 70,// 		15:00
  -5,	-70,	PARTICLE_TYPE_SNOW, 60,// 		16:00
  -5,	-85,	PARTICLE_TYPE_SNOW, 100,// 		17:00
  -5,	+30,	PARTICLE_TYPE_SNOW, 80,// 		18:00
  -5,	+70,	PARTICLE_TYPE_SNOW, 60,// 		19:00
  5,	+85,	PARTICLE_TYPE_SNOW, 80,// 		20:00
  5,	+65,	PARTICLE_TYPE_SNOW, 100,// 		21:00
  5,	+75,	PARTICLE_TYPE_SNOW, 80,// 		22:00
  5,	+85,	PARTICLE_TYPE_SNOW, 60// 		23:00
);


DefineMapName(
  "<C_VARDO>",   // Map name
  454,    // XOffset
  77     // YOffset
);

DefineMapName(
  "<C_KIRKENES>",   // Map name
  272,    // XOffset
  409     // YOffset
);

DefineMapName(
  "<C_ZAPADNAYALITSA>",   // Map name
  493,    // XOffset
  452     // YOffset
);

DefineMapName(
  "<C_ZAPOLYARNYY>",   // Map name
  411,    // XOffset
  546     // YOffset
);

DefineMapName(
  "<C_NIKEL>",   // Map name
  335,    // XOffset
  571     // YOffset
);

DefineMapName(
  "<C_POLYARNYY>",  // Map name
  854,    // XOffset
  628     // YOffset
);

DefineMapName(
  "<C_TUMMANY>",   // Map name
  1138,    // XOffset
  731     // YOffset
);

DefineMapName(
  "<C_SEVEROMORSK>",   // Map name
  876,    // XOffset
  698     // YOffset
);

DefineMapName(
  "<C_MURMANSK>",   // Map name
  835,    // XOffset
  739     // YOffset
);

DefineMapName(
  "<C_PRIRECNYJ>",   // Map name
  350,    // XOffset
  710     // YOffset
);

DefineMapName(
  "<C_MURMASI>",   // Map name
  604,    // XOffset
  800     // YOffset
);

DefineMapName(
  "<C_KOLA>",   // Map name
  823,    // XOffset
  806     // YOffset
);

DefineMapName(
  "<C_OLENEGORSK>",   // Map name
  870,    // XOffset
  1161     // YOffset
);

DefineMapName(
  "<C_LOVOZERO>",   // Map name
  1091,    // XOffset
  1148     // YOffset
);

DefineMapName(
  "<C_MONCHEGORSK>",   // Map name
  794,    // XOffset
  1251     // YOffset
);

// CLUSTER DESCRIPTION //////////////////////////////////////////////////////

DefineCluster(
  0,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_FRIENDLY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_TAKEOFF>"  // Description
);

DefineCluster(
  1,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_FRIENDLY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_KIRKENES>$<TIT_KL_01>"  // Description
);

DefineCluster(
  2,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_NIKEL>$<TIT_KL_02>"  // Description
);

DefineCluster(
  3,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_ZAPOLYARNYY>$<TIT_KL_03>"  // Description
);

DefineCluster(
  4,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_ZAPADNAYALITSA>$<TIT_KL_04>"  // Description
);

DefineCluster(
  5,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_NIKEL>$<TIT_KL_05>"  // Description
);

DefineCluster(
  6,  // number
  CLUSTER_AWACS,  // icon number
  CLUSTER_FRIENDLY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  50, // Min enemy items
  1, // Min friendly items
  0, // Register time
  "\all_e3d", // Info item number
  "<L_FRIENDLY><TIT_ALL_E3D>"  // Description
);

DefineCluster(
  7,  // number
  CLUSTER_OILTANKER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_07>"  // Description
);

DefineCluster(
  8,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_PRIRECNYJ>$<TIT_KL_08>"  // Description
);

DefineCluster(
  9,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "09FlaAir", // Info item number
  "<L_ENEMY><TIT_KL_09>"  // Description
);

DefineCluster(
  10,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_PRIRECNYJ>$<TIT_KL_10>"  // Description
);

DefineCluster(
  11,  // number
  CLUSTER_HQ,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "11SOC", // Info item number
  "<C_PRIRECNYJ>$<TIT_KL_11>"  // Description
);

DefineCluster(
  12,  // number
  CLUSTER_HQ,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "12SOC", // Info item number
  "<L_ENEMY><TIT_KL_12>"  // Description
);

DefineCluster(
  13,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_POLYARNYY>$<TIT_KL_13>"  // Description
);

DefineCluster(
  14,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_MURMANSK>$<TIT_KL_14>"  // Description
);

DefineCluster(
  15,  // number
  CLUSTER_AIRFIELD,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  0, // Min primary items
  0, // Min secondary items
  0, // Min enemy items
  0, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_OLENEGORSK>$<TIT_KL_15>"  // Description
);

DefineCluster(
  16,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_POLYARNYY>$<TIT_KL_16>"  // Description
);

DefineCluster(
  17,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_MURMANSK>$<TIT_KL_17>."  // Description
);


DefineCluster(
  18,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  2, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "18MurAir", // Info item number
  "<C_MURMANSK>$<TIT_KL_18>"  // Description
);

DefineCluster(
  19,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_KOLA>$<TIT_KL_19>"  // Description
);

DefineCluster(
  20,  // number
  CLUSTER_NUCLEAR,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  2, // Min secondary items
  50, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "20MurNuc", // Info item number
  "<C_MURMASI>$<TIT_KL_20>"  // Description
);

DefineCluster(
  21,  // number
  CLUSTER_FACTORY,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  50, // Min secondary items
  50, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "21OleFac", // Info item number
  "<C_MONCHEGORSK>$<TIT_KL_21>"  // Description
);

DefineCluster(
  22,  // number
  CLUSTER_HQ,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "22ADOC", // Info item number
  "<C_MURMANSK>$<TIT_KL_22>"  // Description
);

DefineCluster(
  23,  // number
  CLUSTER_HQ,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "23SOC", // Info item number
  "<C_ZAPADNAYALITSA>$<TIT_KL_23>"  // Description
);

DefineCluster(
  24,  // number
  CLUSTER_RADAR,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  1, // Min secondary items
  50, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "24KapRad", // Info item number
  "<C_KAPNEMETSKY>$<TIT_KL_24>"  // Description
);

DefineCluster(
  25,  // number
  CLUSTER_TENT,  // icon number
  CLUSTER_FRIENDLY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  50, // Min enemy items
  1, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_FRIENDLY><TIT_KL_25>"  // Description
);

DefineCluster(
  26,  // number
  CLUSTER_TENT,  // icon number
  CLUSTER_FRIENDLY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  50, // Min enemy items
  1, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_FRIENDLY><TIT_KL_26>"  // Description
);

DefineCluster(
  27,  // number
  CLUSTER_TENT,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  50, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_PECHENGAVALLEY>$<TIT_KL_27>"  // Description
);

DefineCluster(
  28,  // number
  CLUSTER_STATICSAMSITE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  50, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_PECHENGAVALLEY>$<TIT_KL_28>"  // Description
);

DefineCluster(
  29,  // number
  CLUSTER_HARBOUR,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  1, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "29GubNav", // Info item number
  "<C_GUBALITSA>$<TIT_KL_29>"  // Description
);

DefineCluster(
  30,  // number
  CLUSTER_HARBOUR,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  2, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_30>"  // Description
);

DefineCluster(
  31,  // number
  CLUSTER_STATICSAMSITE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_31>"  // Description
);

DefineCluster(
  32,  // number
  CLUSTER_TENT,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  5, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_32>"  // Description
);

DefineCluster(
  33,  // number
  CLUSTER_HQ,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_SEVEROMORSK>$<TIT_KL_33>."  // Description
);

DefineCluster(
  34,  // number
  CLUSTER_DESTROYER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_34>"  // Description
);

DefineCluster(
  35,  // number
  CLUSTER_DESTROYER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_35>"  // Description
);

DefineCluster(
  36,  // number
  CLUSTER_DESTROYER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_36>"  // Description
);

DefineCluster(
  37,  // number
  CLUSTER_OILTANKER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  50, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_37>"  // Description
);

DefineCluster(
  38,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_KAPNEMETSKY>$<TIT_KL_38>"  // Description
);

DefineCluster(
  39,  // number
  CLUSTER_AIRTANKER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_39>"  // Description
);

DefineCluster(
  40,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_GUBALITSA>$<TIT_KL_40>"  // Description
);

DefineCluster(
  41,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_SEVEROMORSK>$<TIT_KL_41>"  // Description
);

DefineCluster(
  42,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_42>"  // Description
);

DefineCluster(
  43,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  1, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_SEVEROMORSK>$<TIT_KL_43>"  // Description
);


DefineCluster(
  44,  // number
  CLUSTER_AIRPLANE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  50, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_SEVEROMORSK>$<TIT_KL_44>"  // Description
);


DefineCluster(
  45,  // number
  CLUSTER_AIRTANKER,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  2, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<L_ENEMY><TIT_KL_45>"  // Description
);

DefineCluster(
  46,  // number
  CLUSTER_TRUCK,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  1, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "46AmmGro", // Info item number
  "<L_ENEMY><TIT_KL_46>"  // Description
);

DefineCluster(
  47,  // number
  CLUSTER_TRUCK,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  1, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "47PolGro", // Info item number
  "<C_POLYARNYY>$<TIT_KL_47>"  // Description
);

DefineCluster(
  48,  // number
  CLUSTER_TRUCK,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  50, // Min primary items
  1, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  0, // Register time
  "", // Info item number
  "<C_OLENEGORSK>$<TIT_KL_48>."  // Description
);

DefineCluster(
  49,  // number
  CLUSTER_NONE,  // icon number
  CLUSTER_ENEMY,  // cluster type (Enemy, friendly, neutral)
  1, // Min primary items
  50, // Min secondary items
  3, // Min enemy items
  50, // Min friendly items
  24, // Register time
  "kl_a50", // Info item number
  "<L_ENEMY><TIT_ALL_A50>."  // Description
);