// INF FILE /////////////////////////////////////////////////////////////

DefineInfo(
  "<L_ENEMY><TIT_KL_09>", // Title
  "<ACT_KL_09>", // Activation text
  "<DES_KL_09>", // Destruction text
  5,        // Number of INFO items
  "kl_09_1",       // Item picture name
  "<L_PT1>",       // Item picture header
  "<TA1_KL_09>",       // Item picture description
  "\all_t22",       // Item picture name
  "<L_T22>",       // Item picture header
  "<TA2_KL_09><T22>",       // Item picture description
  "kl_as2",       // Item picture name
  "<L_AS2>",       // Item picture header
  "<TA3_KL_09><AS2>",       // Item picture description
  "\all_sa0",       // Item picture name
  "<L_SA0>",       // Item picture header
  "<TA4_KL_09><SA0>",       // Item picture description
  "kl_as1",       // Item picture name
  "<L_AS1>",       // Item picture header
  "<TA5_KL_09><AS1>"       // Item picture description

);