// INF FILE /////////////////////////////////////////////////////////////

DefineInfo(
  "<L_ENEMY><TIT_AF_15>", // Title
  "<ACT_AF_15>", // Activation text
  "<DES_AF_15>", // Destruction text
  2,        // Number of INFO items
  "af_15_1",       // Item picture name
  "<L_PT1>",       // Item picture header
  "<TA1_AF_15><A50>",       // Item picture description
  "\all_s27",       // Item picture name
  "<L_S27>",       // Item picture header
  "<TA2_AF_15><S27>"       // Item picture description
);