// INF FILE /////////////////////////////////////////////////////////////

DefineInfo(
  "<L_ENEMY><TIT_ALL_A50>", // Title
  "<ACT_AF_A50>", // Activation text
  "<DES_ALL_A50>", // Destruction text
  2,        // Number of INFO items
  "\all_a50",       // Item picture name
  "<L_PT1>",       // Item picture header
  "<TA1_AF_A50><A50>",       // Item picture description
  "\all_s27",       // Item picture name
  "<L_S27>",       // Item picture header
  "<TA2_ALL_A50><S27>"       // Item picture description
);