CreateModel(
  3,                 //Number of detail levels
  "ch0",             //Collision box file name
  // Object 0:
  "ch0g0",           //PBO file name
  "MISSION",         //Texture directory
  SORT,              //This object shall be sorted
  100,                //Detail level
  // Object 1:
  "ch0g1",           //PBO file name
  "MISSION",         //Texture directory
  SORT,              //This object shall be sorted
  50,                //Detail level
  // Object 2:
  "ch0g2",           //PBO file name
  "MISSION",         //Texture directory
  NO_SORT,           //This object shall not be sorted
  2                 //Detail level
);
